The dominant model for organizing digital content throughout the last half-decade has been the stream. It’s everywhere–any site or service that presents content in the familiar, endlessly scrolling chronological list. Blogs are streams. Facebook’s a stream. Twitter’s a stream on steroids.
You know what else is a stream? Live TV! It comes with the very same qualities that exist in and enliven all the examples above. It’s immediate. It’s constant. It’s always-on, always-there, always-new. You don’t have to do a damn thing except show up.
In its earliest incarnation, Netflix wasn’t competing with TV; it was competing with Blockbuster. “Netflix was a video rental store,” he explains. “And its original website was a rental shelf.” That’s what gave birth to Netflix’s UI.
Consider, for example, a strange paradox of the streaming video age: You’ll totally watch an hour of Ghostbusters on TNT, but you’d never in a million years start it up from the top on Netflix, even though it’s always right there, just a dozen clicks away.
Here’s the thing, new technologies - Steam, Youtube, VHX, etc. - are now changing the very definition of what a game, movie, show - a piece of “content” - actually is. The definitions are more fluid, more experimental, more experiential. By taking on those attributes, I believe that the the content makers are implicitly showing an enormous amount of respect for their viewers, their customers, by allowing them in at a much earlier stage of their process. By allowing them to experience the craft.
With a flood of dark memes and viral horror stories, the internet is mapping the contours of modern fear… I had unwittingly stumbled into the world of ‘creepypasta’, a widely distributed and leaderless effort to make and share scary stories; in effect, a folk literature of the web…. These days, instead of the campfire, we are gathered around the flickering light of our computer monitors, and such is the internet’s hunger for creepy stories that the stock of ‘authentic’ urban legends was exhausted long ago; now they must be manufactured, in bulk. The uncanny has been crowdsourced.
Creepypasta works best when the medium infects the message — in fact, when the messageboard infects the message, and you get a sense of the internet starting to talk about itself.
The notion of a profile made a lot of sense in the binary experience of online and offline. It was designed to recreate who I am online so that people could interact with me even if I wasn’t logged on at that particular moment. Snapchat relies on Internet Everywhere to provide a totally different experience.
Snapchat says that we are not the sum of everything we have said or done or experienced or published – we are the result.
We are who we are today, right now. We no longer have to capture the “real world” and recreate it online – we simply live and communicate at the same time… That’s what Snapchat is all about. Talking through content not around it.
In the same way that the transition from film to digital is now taken for granted, the shift from cameras to networked devices with lenses should be obvious. While we’ve long obsessed over the size of the film and image sensors, today we mainly view photos on networked screens—often tiny ones, regardless of how the image was captured—and networked photography provides access to forms of data that go beyond pixels. This information, like location, weather, or even radiation levels, can transform an otherwise innocuous photo of an empty field near Fukushima into an entirely different object. If you begin considering emerging self-metrics that measure, for example, your routes through cities, fitness level, social status, and state of mind (think Foursquare, Nike+, Facebook, and Twitter), you realize that there is a compelling universe of information waiting to be pinned to the back of each image. Once you start thinking of a photograph in those holistic terms, the data quality of stand-alone cameras, no matter how vast their bounty of pixels, seems strangely impoverished. They no longer capture the whole picture.
Craig Mod (mega <3).
Thinking about this with “book” instead of “camera” and “story” in place of “image/picture”.
The first truth of fan fiction is that a good chunk of it is terrible. The second, third, and fourth truths all involve sex. But the fifth truth of fan fiction is that it is often the best way to understand fans…